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Umbra

Stay in the dark.

Move your cursor to carry the lantern.Drag to carry the lantern.

In Umbra, the shadows are the only safe place. Every lantern, every open doorway, every sweep of light is a reason to stop and wait.

You move in four directions only, one deliberate step at a time, through huge scrolling mazes that were made to get lost in.

What's inside

  • Huge scrolling mazes
  • Light and line of sight decide everything
  • Four-way movement where every step counts
  • An atmospheric title screen you will want to sit on